Earth

Obscured Words Earth 0— Prevents others from eavesdropping
Orient Self Earth 0— Sense North
Preservation Earth 0— Halt decay in an object
Rune of Warding, Minor Earth 0— Enchant clothing to give a defence bonus
Animate Golem, Least Earth 1— Call a golem out of nearby materials to aid you
Enchant Weapon Earth 1— Give a weapon a minor attack and damage bonus
Nightingale Earth 1— Magically alarm and area
Slow Missiles Earth 1— Protect yourself from ranged attacks
Strengthen Armour Earth 1— Raise an armours DR
Block Earth 2— Gain a large defence bonus against one attack
Darkness Earth 2— Cause an object to radiate darkness
Mage Armour Earth 2— Gain a defence bonus
Repel Blows Earth 2— Penalise attack rolls against the target
Resist Energy Earth 2— Give the target Damage Resistance against an energy type
Sacrificial Link Earth 2— Absorb damage intended for another
Seal Portal Earth 2— Make a portal harder to open
Silence Earth 2— Prevent all sound in an area
Animate Golem, Lesser Earth 3— Creates a more powerful golem
Enduring Darkness Earth 3— The darkness effect has a long duration
Limbs of Lead Earth 3— Severely impair your opponents ability to fight you
Rock Skin Earth 3— Gain massive DR against the next attack
Rune of Warding Earth 3— Grant a large defence bonus
Safe Shelter Earth 3— Protect a small group from environmental effects
Unbreakable Earth 3— Make an object nearly indestructible
Enchant Weapon, Greater Earth 4— More powerful and longer duration enchantment
Force Sphere Earth 4— Trap target in an impenetrable sphere
Rain of Stones Earth 4— Inflict blunt damage on targets in an area
Repulsion Earth 4— Move people away from you
Restoration, Greater Earth 4— Heal at fatigue and attribute damage
Rock Maw Earth 4— Render enemies held
Animate Golem Earth 5— Call forth a powerful golem, or many lesser ones
Blade Turning Earth 5— Halve of damage from edged weapons
Rear Vision Earth 5— Gain 360 vision so you cannot be flanked
Reflect Gaze Earth 5— Protect character from gaze attacks
Reshape Battlefield Earth 5— Alter the terrain of a large area
Stability of Earth Earth 5— Become more difficult to move
Wall of Stone Earth 5— Create a curtain of rock
Repulsion, Greater Earth 6— Move enemies back, and stab them with stone spears
Stomp Earth 6— Damage enemies and render them sprawled
Touch of The Destroyer Earth 6— Inflict massive damage on scenery
Animate Golem, Greater Earth 7— Summon a very powerful golem or many lesser ones
Force Prison Earth 7— Trap target in an invisible cell
Petrification Earth 7— Turn a target to stone with a curse
Relinquishing the Grasp of Earth Earth 7— Reverse the direction of gravity for a short time
Body of Iron Earth 8— Turn your body into living iron
Force Sphere, Greater Earth 8— Trap target in force bubble and move them around
Rage of The Earth Earth 8— You cause a powerful but localised earthquake
Animate Golem, Master Earth 9— Call forth the mightiest golem, or many lesser ones
Crystal Palace Earth 9— Create a flying, invulnerable palace

Earth

Athe evilchuckle